Modular Building Project – Tudor Exterior

I decided to take some renders both in Unity and in Maya, just because I wanted to see the difference between the texture quality and saturation.

 

House variations:

 

Atlas:

 

Most of my models have finished base textures, it’s just doing some more hand-painted detail for specific objects and some wall pieces (probably doors and that sort of thing).

All hand-painted textures are going to be in this type of style:

 

Will Gaddis Modular Building Models

My models are designed to create modular buildings for cities, and so I created various walls that can be mixed and matched. There are 2 main wall variants which will have different textures, and each wall variant has different types of windows and decor. I also designed pipes, storm drains, and other miscellaneous pieces that can go on any wall piece to add variation.

this is an example of a building i made with my kit

 

these are the reference photos and textures

 

 

and these are the sketches

 

 

Higgins Modular Building part 1

Sketch:

My area was a small hexagonal room with a dome roof. not much furniture in it except a fireplace

 

Reference Images

Textures:

Most textures are photo shopped / edited pictures. Some are handmade lie the dark wood texture

Low Poly 3D module parts

-walls are all 16 x 24.  The shape of the building is hexagonal

-The # of subdivisions on the roof are 10 (20 for total sphere)

My plan is to make more objects to add to this small room, since I don’t really have much else to do in terms of replicating it other than the light fixtures, doors, and other small objects that could make the room more interesting.

Another thing to do is improve on the walls and add window fixtures

Rachel Whalen Higgins Building Part 1

My Sketches of the Tower

Reference Photos

Textures

There are many more texture images of plain brick walls; they were not all included because they are all very similar.

              

Maya Modular Parts