I ended up scrapping what I had done in ZBrush because it was being a pain in the butt and just redoing it in Maya. The textures came out pretty well, I think. I’m especially happy with the jewel texture and how it looks translucent. The only problem I ran into was that the blade is supposed to glow, and I couldn’t for the life of me figure it out. It glows in Maya but doesn’t seem to be glowing in Unity, so if anyone has any idea as to how to fix that, I’d really appreciate it.
Screenshots from Unity
Screenshot of what it looks like glowing in Maya