Game Concept
- PLAYER OBJECTIVES
As mice hide from AI/NPC cat and find items on your way to the cat in order to level up and better fight the cat. As cat find and kill AI/NPC mice on your way to the final showdown in order to level up and better fight the player mice. Once done fight each other in an arena.
- GAME MECHANICS
the game would play like Dark Souls meets Evolve with procedural levels. The single player would consist of going through the levels and collecting gear to fight the cat and then having the option to fight and AI cat or a player cat. Alternatively you could play as the cat hunt AI mice through the levels and then have the option to fight AI character mice of player mice in the arena. Players would also have to option to jump right into arena fights between the cat and the mice with set gear.
- CHARACTERS AND KEY OBJECTS
Guinevere: She is a healer. She can use long range weapons as well as heal the other mice. She has average attack and health but moves slightly slower, but makes up for it by being able to attack from long range as well as heal. She is the only one that can use bows and crossbows her other weapon is a small dagger used to do small damage and light stuns. She can heal from up close or far away but the closer she is to the other mice the more she heals. She also has a power to heal herself and gain armor to absorb one hit ala Quen from The Witcher, although she can cast that spell she has no normal block and the armor has a cool down. She should prioritize keeping herself and the other mice a live as oppose to killing the cat. All her skills revolve around healing. She cannot dodge.
Weapons: bows, crossbows, small dagger, healing staff Skills: long range heal (the closer to target the more it heals), healing touch (recover large portion of health), revive (4 uses), armor spell (can be used on anyone), Attack: medium 5/10 Defense: medium 6/10 Health: medium 6/10 Speed: slower 3-4/10 Range: high 10/10
Cadbury: Has the highest attack but lower health, he is the only one that can use the magic sword. He can use a small shield. He is more of an assault class. Because he can use the magic sword he can stun the cat as well as do much more damage, he should be one of the main characters use to kill the cat. His block will mediate some of the damage done by the cat. His dodge is the only thing that can be used to avoid damage. All of his skills revolve around damaging the cat. He also has a skill that can increase damage to a certain area of the cat depending on where he attacks. His magic sword is the most powerful weapon in the game.
Weapons: Magic sword, small sword, blessed axe, small shield, potion Skills: axe throw (throw axe and increase damage to cat in that area for a short amount of time but weapon must be recovered), Magic hit (attack the cat with magic and do a large amount of damage), dodge, block, follow my lead (attack the cat and increase damage to cat in that area for a longer amount of time) Attack: high 10/0 Defense: lower 4/10 Health: lower 4/10 Speed: medium 6/10 Range: mid-close 5/10
Little Francis: Moves quicker than other characters but has less hit points. Would be smaller so he would be able to find more items in small nooks and crannies. He has the best dodge and the fastest attack speed and movement but can’t take a lot of hits. He is very much a hit and run character even though he does not have a lot of attack power his attack speed more that makes up for it. He can climb faster and farther than the other mice and is the only one who can climb on the cat. He can also string together multiple dodges. He also dual wield weapons to increase damage but cannot block.
Weapons: swords, axes, daggers, small weapons, potions Skills: dodge, ghost (fade out to avoid all damage and escape but cannot attack, has a long cool down), flurry (attack one spot many times incredibly fast, mixes well with axe throw and follow my lead), Attack: low 2/10 Defense: medium 3/10 Health: low 3/10 Speed: incredibly fast 10/10 Range: close 3/10
Gilbert the Elder: Can open locked door and chests as well as find hidden routes, hiding spaces and rooms. He has higher attack and much more health but moves very slowly due to surviving so long in the castle. More of a tank. He is the only one that can use the horn which is the strongest mouse attack in the game and can be used to stun the Cat or do a lot of damage. His other attacks are more short to mid-range attacks that don’t do much damage. He can use a bigger shield. He has the most health and can attack from mid-range with spear or similar weapon. His shield can absorb a large amount, and he has a very short dodge. His horn is the most powerful item in the game and has two uses, one will cause an army of ghost mice to attack the cat and do a large amount of damage, the other will summon the army to stun the cat for a long amount of time. He can hold a lot of weapons that can be thrown but must be recovered in order to use again.
Weapons: spear, halberd, long axe, large shield, horn, potion Skills: block, throw, Horn (stun and damage), dodge Attack: higher 7/10 Defense: high 10/10 Health: high 10/10 Speed: slower 2/10 Range: high 5/10
Max the Magnificent: Boss character, moves and attacks slowly and has a wide range of attacks. Telegraphs before each attack. Can use tail to stun but won’t damage. Can attack with paws and bite to gain some health. He also has a pounce that does area of effect damage.
- GAME WORLD
Looks huge compared to characters would be a castle and the mice would hide from the AI cat while the find weapons and items using their various skills. The weapons found would change the fight with the cat. As the cat the player would hunt AI mouse to increase their power and health. The level would be procedural parts of the castle and the battle would take place in an arena.
- GAMEPLAY HIGHLIGHTS/HOOKS/FEATURES
4 player Dark Souls like combat in an Evolve like arena. RPG/loot elements. Single and multiplayer.
- INTENDED AUDIENCE AND HOW YOU WILL APPEAL TO IT
Those who like the style of Dark Souls but with to play with and against more people, as well as those who want single player in multiplayer centric games
- GAME STYLE/PLAYER EXPERIENCE
Evolve meets Dark Souls with procedural dungeons. Where the boss can be played by another character and the mice would be played by four different people and they would use loot the found on the way to help fight the cat.