7 Replies to “Modular Parts and textures”

  1. The Spiral staircase is super cool, like how it came out. I would just be careful with your textures and the tiling (roof textures). The hand drawn stone texture came out nice though!

  2. I really like how you made the spiral staircase; it was a clever technique and not something I would’ve thought of. I agree with Kent that you should work more on the textures; I’m not sure if it’s just some weird specularity in Unity or if it’s the actual tiling that you have going, but that’s definitely something to take a look at. Otherwise, I’d just work on adding some more details to the pieces you’ve made so that there’s some more dimension! 🙂

  3. I like how you incorporated the stairway in the tower. they complement each other well. However, the stairs seem to have a strange chip/plane in the front of each step.

  4. The textures came good, the tiling seems to work well. Maybe to add some interest for the brick walls, you could add some sort of border or foundation on the bottom.

  5. The model and texture work really well. The only thing I noticed is that the specular map or metallicness map seems off. Some of the textures are a little bit too reflective right now, but other than that, it looks good.

  6. Like the design of the models, only thing I would add to them is some beveling on the doors and windows. It is a really easy step that adds some interesting variation to the model and eliminates blockiness

  7. Hi! I’m not sure if these were previously mentioned, but first off I think the style of everything you have works well together. There seems to be a bit off about the tiling of the roof texture on the tower, I’m not quite sure if this was an error with unwrapping it or if the texture itself wasn’t tileable. If it is, after unwrapping it, just scale the UV’s up a lot and don’t do the export/photoshop thing. Additionally, I think the models could benefit from a few bits and bobs to hang off of them, maybe beveling some edges or adding trim, just to make it seem a bit less flat. Overall, though, good job! 🙂

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