The Royal Mice, Part 2

Story: After coexisting with the Royal Mice for quite some time, the Queen of All You Can See had begun noticing the mice getting a bit too comfortable and abusing her hospitality. They ate her food, chewed holes in her shoes, and even raised an army of dead mice to steal her clothing items to make a nest! This was the last straw for the Queen of All You Can See; the mice had to go! Seeing as enlisting help from the land’s biggest and strongest cat, Max the (used to be) Magnificent, brought upon unsatisfactory results, she turned to another option: modern technology. She enlisted the help of the Royal Army’s robot soldiers, with their laser fingers, to, once and for all, rid her castle of the pesky Royal Mice.

After the unfortunate slaughter of many mice, it was the tiny Little Francis who managed to make his way, undetected, onto one of the robots. He climbed very quickly searching all over the robot’s giant body, looking for any weak point that would allow the mice to take the robots down. Finally, after what seemed like five minutes of searching (which, in reality, had been two), Little Francis found a way into the crook of the robot’s neck, where many wires were housed. He then chewed through all of the wires, leaving the robot lifeless. Satisfied, Little Francis made his way over to all of the other robots, though some of them were hard to get to (the older Royal Mice would not him out of their burrow where they knew robots were sure to be hiding, so he had to find other means of accessing them). Within a few hours, all of the robots had fallen.

Defeated, the Queen of All You Can See fled her castle, leaving it to the mice, as she discovered she could not defeat them.  The Royal Mice were then able to live up to their name, and ruled the land of All You Can see as a conglomerate ruling party, under the dictatorial rule of Little Francis. The End.

Setting/Style: The inside of the Queen of All You Can See’s castle. Everything looks royal: polished marble floors, grand hallways, high vaulted ceilings, purple carpets, and, of course, lots of paintings of the queen herself mounted on the walls. There will also be lots of tunnels within the walls, which is generally where the other mice are hidden. The style is near-photorealistic, but not quite.

Gameplay: In this game, the player will play as Little Francis in the midst of being hunted down by giant robots. The player will attempt to stay in the shadows, otherwise risk death by robot laser fingers. The player, when the opportunity strikes, may then climb up the robots, searching for their weak points, which differ by robot. The player must then chew through the wires of each robot until none are left standing. Since the player is a mouse, everything will be large, which will present the player with a lot of challenges as well as benefits. Keys will need to be captured to gain access to various parts of the castle, and other areas must be entered by finding a way in (climbing, generally).

Mood: The game will have an exploratory atmosphere, mixed with the suspense of hiding from robots.

Mechanics: The game will have straight forward gameplay, the player will be able to: walk, run, climb up large objects, sneak, jump, and hide behind objects.


  • Get Keys
  • Find new areas
  • Kill Robots
  • Don’t die

Players: 1

Genre: RPG


  • Little Francis: the main character
  • The Queen: generally spends her time in her throne room, but will be seen at various times throughout the game
  • The other mice: Block direct paths to the robots, since Little Francis is so young. At the end, you report back to them after the robots have been taken care of
  • The Various Robots: antagonists, shoot mice with laser fingers. All have different weak points

Key Objects:

  • Keys: Allow entry into otherwise inaccessible areas of the castle.
  • Doors: Keys open them
  • Tables: May be climbed upon to hide behind the objects sitting on top of them. Also provide a vantage point for jumping onto robots.
  • Vases: mice can hide behind them
  • Fountain: the castle is fancy

Audience: Ages 10 and up. The audience for this game would be rather broad, as it has minimal violence and a semi-casual atmosphere. It will appeal to lots of people, as the game has various enjoyable aspects, such as discovery and the ability to peacefully kill large objects. The only violence in the game would be related to the mice being disintegrated by robot lasers.



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