First time 3D animating… took awhile and much suffering. I still have no idea how to animate after watching tutorials, so that’s fun. I think this animation could be better but I have no idea how to make it better. The end! 😀
For the animation section, I modeled a mouse to look like origami, basing it off of my concept for the style of the game. I created a joint system for the mouse, skinned it and created a rig and IK controls. I created some simple animations from this rig, although some of them need editing….
Wow manually painting skin weights is a nightmare. Here’s my rig and an test animation. More is on the way. Animations
The animations were done in Mixamo. They will have texture in Unity.
This island will be used as background outer islands.
I spent most of the time fixing up the feet which were really whack. The arms are still very much a work in progress, but should be fixed very soon.
When we went to the WAM I was still deciding what my detailed object would be. We looked at a lot of armor and weaponry from the time, but none of that really fit into my image of my level. Since my level taked place in the queen’s bedroom, I have considered putting some dresses…