For the animation section, I modeled a mouse to look like origami, basing it off of my concept for the style of the game. I created a joint system for the mouse, skinned it and created a rig and IK controls. I created some simple animations from this rig, although some of them need editing. I’ll need a jump animation. I got the run animation to work in unity as well.
You dirty dog. How many polys is that mouse? 10? Lol, for real though this fits the papercraft theme really well.
Hahahaha I had a great time making it, I must say.