Kaamil Lokhandwala – Detailed Game Object

My detailed game object is a bell which the player will use to wake up the mice warrior ancestors during the hide and seek from Max. It is made to look like a cardboard, a duct tape roll, and a pencil. The overall shape was inspired by the Worcester art museum. I painted over it…

Tom Tawadros – Detailed Game Object

Turns out Unity has a problem rendering things correctly. I think we discovered part of the problem during lab on Wednesday, but it goes rather deep. To keep it short, Unity doesn’t play nice with high definition render pipelines. Nevertheless, I took screenshots in both Unity: And what its supposed to look like in substance:…

Gavin Taylor – Detailed Game Object

My plan for this recreation is to keep it close in resemblance, but adjust small aspects of the item. There are a lot of details in the edges of the piece that, though I believe they look good, they aren’t too necessary. I was also thinking of combining the marvel infinity gauntlet and use different…