Because my game is indoors I figured out a way to include terrains through a slight loop whole. Since it’s the after life and weird magical things can happen, I want desk lamps to essentially be biomes with a mini sun orbiting it. So basically it’s a dimmer switch lamp but the switch controls where…
Kaamil Lokhandwala – Outdoors (in Progress)
I’ve started the outdoors surrounding the box by using some gentle terrain to look like curled paper. The tree and grass system is being a little funky so the trees in the screenshot are regular game objects placed around the box – I plan to look into it more so I can get the system…
Tom Tawadros – Setting the Stage
Here are some new smaller assets I created for my level.
Kaamil Lokhandwala – Setting the Stage
Added some simple books and pencils to spice up the place! I plan on adding some doodle-like paintings on the wall and crumpled up pieces of paper everywhere to add to it.
Jasmine Duerk Setting the Stage
I started working on props that will be inside the witch hut. The cabinets in the table can open and close. They still need to be textured. I also plan to add bowls and cups on the tables, as well as various other objects scattered around the room and on the shelf.
Tyler B Marcus – Setting The Stage
I added some minor props and starting adding some wackier lighting to highlight the different roles of the different ghost. The minor props aren’t fully textured yet.
Setting the Stage – Emma Lowry
Some “clutter” objects I’m working on! Because my level takes place outdoors, moving through the different courtyards of a Japanese castle, I’m making the assets required for adding gardens, etc. Planning on creating some weaponry assets as well, and a tattered banner or two. I’ll update this post as I finish more stuff.
Detailed Game Object Brooch
Textured Brooch in Unity and Substance Painter Progress Screenshots
Kaamil Lokhandwala – Detailed Game Object
My detailed game object is a bell which the player will use to wake up the mice warrior ancestors during the hide and seek from Max. It is made to look like a cardboard, a duct tape roll, and a pencil. The overall shape was inspired by the Worcester art museum. I painted over it…