Here are some sketches and photos from Higgins house. Only one of the sketches was done from a photo.
Here are some the of the assets I’ve created so far.
From the example shown in class and elsewhere I’m sure it makes more sense to create cobblestone surfaces, like the walls, from textures. Normal, height, and bump maps can all be used in situations where the relief isn’t too big. That being said I wanted to experiment and find a way to do it with geometry and I’m actually pretty happy with how they came out.