Lisa Liao’s Game Proposal

  1. Player Objectives
    • Assist one party (e.g. mice) in getting rid of the other party (e.g. cats) without directly interacting with either party
  2. Game Mechanics
    • Navigate freely around the environment like creative mode in Minecraft
    • Move objects in the scene. Can be anything as long as indicated by a highlight
  3. Characters and Key Objects
    • Cats – trying to get rid of mice
    • Mice – trying to get rid of cats
    • Queen – trying to get rid of both cats and mice
    • Objects include: doors, furniture, decoration, etc.
  4. Game World
    • Medieval castle
    • Fictional and exaggerated characters
  5. Gameplay Highlights/Hooks/Features
    • Freedom to mess around with scene
    • Story
  6. Intended Audience and Appeal
    • Casual players that enjoy real time strategy type games
    • Players that enjoy heavily artistic games
    • Kids to middle aged adults
  7. Game Style/Player Experience
    • Strategy
    • Decision making on the spot
  8. Art Style
    • Cartoony, whimsical

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