My final project is very much still a work or in progress. My original thought and design was something of a much more extravagant and luxurious building. With a shabby chic interior to truly sell the idea of wealth and living in a castle. The execution on my end wasn’t up to par due to unforeseen difficulties and lack of knowledge. It’s not completely unlike what I was thinking of, but everything is certainly low-poly / in a rough draft state.
I used a bed from Unity’s asset store to get at least something in the room. All the other assets I made myself. I had a different door in the beginning which resembled the idea I was going for a little more, but I figured it would be easier to make another wall and door from scratch knowing it’ll fit and the geometry would be decent. I didn’t get to any lighting or particle effects because I was behind on models. Particles aren’t difficult, but I don’t know how to implement sound quite yet.