Patrick Luck
Sylvia Lin – Augmented Selfie
My initial idea was to replace the random point generator with some pictures of my personal stuff, such as my favorite makeup, favorite boots, favorite headphones, etc. So whenever a bang is sent, a bunch of small pictures would drop and I could push them aside on the screen using gestures. After talking with Kyria…
Tom Tawadros – Augmented Selfie
For this project I was really interested in getting multiple faces to control the output of my Max patcher. So interested that I overlooked the goal of the project, which was to augment my own image. Nevertheless, I think the end result is quite compelling. The patcher responds differently depending on how many faces are…
Isaac Augmented Selfie
I tried going for a “photobooth” style of selfie, with two of the same feed going on at once. One represents a more erratic, colorful version of myself. While the other is more professional and reserved. A button timed to a metronome opens the video feed of one while closing the other, and vice versa.
Daniel McDonough – Augmented Selfies
Here I implemented chromatic aberration that correlated with the distance of my face to the camera. As I go closer to the camera the effect increases. I also included random intensity changers on each color channels to make it more interesting visually.
Matt Johannesen – Yell-O-Meter
For this project I wanted to scale down my scope from the start – which I neglected to do in previous projects – so I made a simple sound meter. To make things a little more interesting, I drew each frame on a chalkboard in Salisbury and took a photo. The max patch just switches…
Colin Ancalmo – Sound Animation
I tried creating an audio visualizer for my sound-based animation. My idea was to create some sort of sheet or surface and have the sound deform that surface. With the help of jit.multiple and a tutorial of manipulating shapes via jit.multiple (link here), I got a plane of square shapes that moved in a sin…
Max Snapper
I created I Max Patch that simulates a clapper light switch. With this creation, turning your lights on is as simple as clapping your hands or snapping your fingers!
Sound Controlled Animation – Cem Alemdar
I started this project with a lot of ambition. I wanted to make audio control fractals created using Jitter. Using this paper to create the fractals: http://peterelsea.com/Maxtuts_jitter/Fractals_in_Max.pdf This video was my inspiration: I was not able to get any of the fractal examples given in the paper working in MAX. After spending two hours trying…
Daniel McDonough – Sound Animation
Using the Geometric Abstraction assignment as inspiration I ended up producing an animation that could change to any song. Here I play some music out of my phone into an external mic. The animation changes according to the frequency, pitch, spikes, and volume of the music. As the sound from my phone is very soft,…
Ryan Doyle: Sound Controlled Animation
Pretty simple. High notes cause the window to shatter while Low notes repair the window. The notes do need to be loud enough to trigger it.
Jonathan Shiery – Sound Controlled Animation
For my sound animation, I made it based off of blowing into the microphone. I created a pinwheel that spins depending on how hard you blow into the microphone. The higher the volume level, the faster it spins.