Matt Johannesen – Yell-O-Meter

For this project I wanted to scale down my scope from the start – which I neglected to do in previous projects – so I made a simple sound meter. To make things a little more interesting, I drew each frame on a chalkboard in Salisbury and took a photo. The max patch just switches between an idle state (a short animation of a face sleeping and a stick figure sitting) and the various frames that show the different sound levels.

In the video below, I tested the patch by playing a constant tone from my phone’s speaker and moved it toward/away from my computer’s speaker:

6 Comments Add yours

  1. Ryan Doyle says:

    Love the idea of drawing on a chalkboard. It gives it a really cool look.

  2. Tom Towadros says:

    I like the idea of taking photos out in the world and using them as frames. Gives it a bit of a discount stop-motion vibe. The glitchiness in the animation aside, I’m impressed by how steady you were able to keep the camera.

  3. Colin Ancalmo says:

    Super creative way to make an animation! I like the use of an idle animation, adding some dynamics while no sounds are being played.

  4. Jonathan Shiery says:

    First off, I like the color choice of the chalk, because yellow and yell-o meter. That’s just pleasing. The chalk aesthetic makes the sound animation feel very unique. The overall expression to the animation is simple, yet very effective.

  5. Joy Tartaglia says:

    I like how the little characters on the sides are doing their own thing and how they get agitated when the meter hits the top. It gives them a bit of personality and makes the project more fun to to interact with.

  6. Sylvia Lin says:

    I love this idea of drawing on the blackboard! You are able to achieve the same effect as if done in Adobe Animate with less time commitment. I was thinking about doing something with flipbook animation but I was scared by the amount of work it would require behind the scene.
    Maybe as the yell level gets increased, the little character can move its position (like higher or lower to mimic the motion of climbing mountains).

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