Auto Lip Sync

Jeffery will auto Lip Sync to any audio you give him. Here is the Patch, It will work without any files other than audio files you input. { “patcher” : { “fileversion” : 1, “appversion” : { “major” : 8, “minor” : 0, “revision” : 6, “architecture” : “x64”, “modernui” : 1 } , “classnamespace”…

Matt Johannesen – Yell-O-Meter

For this project I wanted to scale down my scope from the start – which I neglected to do in previous projects – so I made a simple sound meter. To make things a little more interesting, I drew each frame on a chalkboard in Salisbury and took a photo. The max patch just switches…

Colin Ancalmo – Sound Animation

I tried creating an audio visualizer for my sound-based animation. My idea was to create some sort of sheet or surface and have the sound deform that surface. With the help of jit.multiple and a tutorial of manipulating shapes via jit.multiple (link here), I got a plane of square shapes that moved in a sin…

Max Snapper

I created I Max Patch that simulates a clapper light switch. With this creation, turning your lights on is as simple as clapping your hands or snapping your fingers!

Sound Controlled Animation – Cem Alemdar

I started this project with a lot of ambition. I wanted to make audio control fractals created using Jitter. Using this paper to create the fractals: http://peterelsea.com/Maxtuts_jitter/Fractals_in_Max.pdf This video was my inspiration: I was not able to get any of the fractal examples given in the paper working in MAX. After spending two hours trying…

Daniel McDonough – Sound Animation

Using the Geometric Abstraction assignment as inspiration I ended up producing an animation that could change to any song. Here I play some music out of my phone into an external mic. The animation changes according to the frequency, pitch, spikes, and volume of the music. As the sound from my phone is very soft,…

Jonathan Shiery – Sound Controlled Animation

For my sound animation, I made it based off of blowing into the microphone. I created a pinwheel that spins depending on how hard you blow into the microphone. The higher the volume level, the faster it spins.

Joy Tartaglia – Sound Controlled Animation

I decided to work off the idea from the Paper Nature project and do a simple animation of some waves, using the same wave loop sound. I set them up so that they would move right when the wave sound is loud, and left when it is quiet. The tricky part was dumping some of…

Tom Tawadros – Sound Controlled Animation

For this project, I wanted to use both music and the external mic to drive the max patch. The animation is started by clapping your hands twice (or two loud noises). The rest of the animation is then driven by the music itself. I made two sub-patches to control timing and color, and to make…

Sylvia Lin – Sound Controlled Animation

My initial idea was to do something with animator Matthieu Braccini’s work but I realized most of his GIFs are relatively long and might seem very disjointed if I were to control it with audio input. Therefore, I looked for something that was more consistent overall and had only subtle difference in between each frame….

Kyria Nelson – Sound Controlled Animation Example (kind of.)

Boy, this one aged like milk! First of all, this project was controlled by visuals for my class, not audio – so think of innovative ways to control your Max patches in other ways (using your voice, etc)! Secondly, I made this patch before the Netflix documentary “Leaving Neverland”, and had pretty much no knowledge…