Isaac Donkoh-Halm Short Bio

Hello! My name is Isaac Donkoh-Halm and I am an IMGD Art Major graduating this year.  Before attending WPI, most of my creative endeavors took the form of short films and video editing. I worked with public access channel Lowell Telecommunications Corporation to shoot, edit, and create and time graphics for the Lowell Folk Festival,…

Thomas Curtis’s Automatic Biography

First things first I wish to welcome you to this experience which we shall enjoy together. To make things interesting for myself, this will be my first and only draft. I’m awful at praising or acknowledging my own personal skills and achievements but I have so much of both that it balances out. Let’s begin:…

Ryan Doyle Short Bio

Recent Projects(Oldest to Newest) I was interested in music from a very young age. I started taking piano lessons at age 5 and continued until the end of high school. I made some short piano compositions when I was 7. I also participated in chorus in middle school and continued that into high school as…

Colin Ancalmo – Bio & Artworks

Hi folks. I’m Colin, a senior ME undergrad. I’m originally from a boring part of Connecticut. I’ve always had a passion for art, it’s something that has filled my free time since middle school. I did my humanities concentration in art and after doing an IQP on interactive museum exhibits, I’m taking this course to…

Kyria Nelson – Bio & Artworks Example

Hey all, My name is Kyria, and I’m a junior CS major. I’ve lived in Massachusetts for nearly my whole life. I love art and have been obsessed with drawing since I was very little thanks to inspiration from books, shows and video games. I mainly use more traditional methods for art (watercolor being a…

Kaiju Video Smasher – Final Prop

After the paint has dried and everything checked out, I took a few pictures of the flexible building prop. Lastly, here’s a video of the entire system in action:

Kaiju Video Smasher – Prop Assembly

For the flex sensor controller, a flexible foam shell in the shape of a building would pull the project together in terms of concept. Having the user smash a small building to make a film-monster smash an entire city creates a firmer connection between action and result. The actual assembly of the foam building started…

Kaiju Video Smasher: Software Dev 2

The last piece of the controller puzzle is now left to puredata. I need to parse the incoming serial stream from the arduino and run those values into the videoFilePlayer object that was created in the first video tutorial. Serial Parsing This bit took me the longest to get working. There are lots of serial…

Voice Draw – Software Dev

After looking at methods of extracting a base frequency from a live audio input, I found two possible solutions. One is a processing library called Ess and the other is a pure-data object called fiddle~. After playing around with the two of them, I decided to use fiddle since it easily spits out the data I need…

Sample Project 2: Voice Draw

This next project was inspired by a fellow I met in the Atlanta airport. He was running an application that took webcam visuals and turned them into rather manic classical music. After about 5 minutes of watching his screen and hearing the faint tones emanate from his macbook, I asked him what he was doing. From…

Kaiju Video Smasher – Software Dev 1

With the general idea for the patch decided and the sub components outlines, it’s time to start patching. Starting the project. I have all the hardware I think I’ll need with me. A flex sensor My arduino with protoboard and prototype shield Access to an old ECE kit full of resistors and such After doing some quick…

Sample Project 1: Kaiju Video Smasher

Kaiju is a Japanese word that means “strange beast,” but often translated in English as “monster”. ~ Wikipedia – Kaiju This project aims to give users the ability to control the playback of public-domain segments of Japanese monster films using a foam model of a high-rise building. In the end the final installation should provide…