Michaela Wooding – Introduction & Portfolio

Hello! I’m Michaela Wooding and I’m an IMGD Visual Arts major with a Theatre minor. I’m from North-Central Massachusetts and in my free time enjoy reading, costume making, and playing video games. 

I’m a 2D artist who hopes to create indie games in the future. I use art to express myself but also making art is a stress free experience when there’s not an impending deadline. 

I’ve been making art for as long as I can remember. Most of my background is in traditional art and mainly painting, but I started digital art my junior year of high school. Since starting digital, it have been my main media of choice. Here at WPI I’ve taken almost every art class at this point, now having experience in 2D and 3D animation, 3D modeling, 2D painting, and concept art. 

I am mainly a 2D artist, but would like to have a well rounded skill set in 2D and 3D art. I would like to take all the skills I’ve gained from previous 3D classes and implement them all together while also learning the proper pipelines for art development. 

I first started making games in my junior year of high school in a video game design class. Most of those assignments were following tutorials with code and free assets, but for our final project we got to have free rein in what we created. This led to my group making an escape game of our high school where I was just doing the art pipeline. Having this experience made me realize that game creation didn’t just have to be the coding that I didn’t particularly like, but I could just make and implement art assets. 

Here at WPI I’ve taken a good amount of IMGD classes where you make small games (IMGD1000, IMGD1001, IMGD2900), but the best experience I’ve gotten was last term in Tabletop Game Development (IMGD2500), where a prototype turned into our final project, and then into an entire Independent Study I’m taking right now. Developing this game has made me realize that I mainly enjoy making 2D assets and I’m open to creating tabletop games along with video games. 

Other creative arts that I practice are sewing, crafting, and theater. I’ve been sewing for almost 10 years now, and am most interested in historical fashion and costume creation. If I didn’t have such a love for game creation, I would have gone to school for fashion. In a similar vein as sewing, I’ve been crafting for as long as I can remember, making small crafts with my hands at every chance I had. This, with my sewing skills, turned into my hobby of costume creation and cosplaying. I’ve been doing theater for a good while as well, starting as an actor, then falling into the love of behind the scenes work: set construction, costuming, prop creation, and backstage crew. Here at WPI I am a member of VOX Musical Theatre, and mainly do Stage Management and Costuming. I really enjoy doing theater because it has the design and story aspect that can get transferred into game development but is a fun creative outlet. 

My love for video games has come from never ending hours playing the Zelda franchise. I like how each game looks and feels different, with different storylines, while still carrying the same characters. However, I really like the style of art and gameplay of Hollow Knight, which is the type of game I wish to develop in the future.

17 Comments Add yours

  1. Alexandra says:

    thought-provoking- the last piece is so cool!!

  2. Ryan says:

    Inventive – I love the use of the dress as a graphic design choice

  3. Sarah says:

    Detailed: I really like how in your animations, you can tell that the objects do have a bit of heft to them. Also the details on the poster on the dress are very nice.

  4. Trixie says:

    Inventive – not only is your art visually striking, but your sound design is amazing as well!

  5. Keenan says:

    Cute – Moose sighting !! You have such a great distinct art style across these characters that really gives them so much personality.

  6. Yuna says:

    Thought-provoking – The last puzzle art is amazing and it made me think what the person inside the puzzle meant.

  7. Xander says:

    Funny! Your other works are beautiful and depict the Greek gods in stunning ways, but I can’t stop laughing at your 3D animation. The punchline of the room still being terrible hits every time.

  8. Jay says:

    thought provoking – puzzle artwork is really well done. evokes the idea of all these different things making up a person

  9. Dan H says:

    thought-provoking – the puzzle art is super interesting! It feels like the type of thing you’d find in a museum and really ponder the meaning and symbolism

  10. Flynn says:

    Striking – I really like the puzzle piece. I know it’s not super related but it kinda reminds me of the scene in Megamind where the reporter figures out Megamind’s plan and how Titan came to be 😅

  11. Logan says:

    striking – I found that your character designs and especially that puzzle artwork at the end was particularly eye-catching.

  12. Ethan says:

    Inventive: Your pieces with the greek gods all have a consistent unique style.

  13. Sam says:

    Impressive: A lot of your works are very clean and compelling, especially the deity portraits

  14. Perla says:

    Shiny, I like your paintings of the greek gods.

  15. Hayden says:

    Fascinating – I hadn’t realized you were the one to make the art for the Anastasia pamphlet, and I’ve never seen it in color. Your color choices are amazing, especially how you went about painting the eiffel tower.

  16. mcbourguignon says:

    impressive: your range of talents across different mediums and forms of art is super commendable! you excel at multiple different art forms, and it is especially impressive how you use the camera so well in the 3D animation.

  17. Kylie says:

    Gorgeous: I absolutely love that last piece. Would probably buy it if I saw it in a shop somewhere.

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