Alexandra Mahany – Final Project

Detective Cat is a no-nonsense feline who has been tasked with putting an end to the catnip cartel, a shady operation that has been distributing illegal catnip to the city. Detective Cat is the only one who can solve the case before the whole city is overrun with catnip-crazed cats. Accomplishments: Credits: Background Sound: https://freesound.org/people/GregorQuendel/sounds/669175/Skybox-…

Alexandra Mahany- Character Animation

My character can walk and run now! Mixamo didn’t work for this character so I had to rig and animate it myself. I might make an actual idle animation, but I kind of like how silly my character looks just standing still.

Alexandra Mahany – Character Modeling & Texturing

Here is my final character! I opted to use a somewhat pixelated brush to help convey the style I wanted to have. I also used minimal beveling and smoothing to keep the shapes blocky and stylized, but have enough polys in my model.

Alexandra Mahany – Character Modeling First Pass

Here is what I have so far. I want to make the ears thicker at the bottom so you can see them peek more out of the hat but I need to figure out how to best do that. I may have beveled the tips of the feet and hands too much as well, so…

Alexandra Mahany – Midterm Milestone

I hope to add more clutter to my level in the future, but here are screenshots of it so far. I made some adjustments to the scaling of the bricks on some of the walls because they were way too big before. I also added more variation on building materials and added a bit more…

Alexandra Mahany – Setting the Stage

This is the current progress on my level. I plan to finish the building textures and add more types of clutter. I also need to make the objects the character will interact with.

Alexandra Mahany – Level Design

My level is set along a main city street, with a few accessible alleyways for the player to explore. I included directional arrows to show possible movement throughout the space, but the player has the freedom to explore wherever they choose. The only restricted area is the secret hideout, which unlocks once the player has…

Alexandra Mahany – Introduction & Portfolio

Hello, I’m Alexandra and I’m from New York. I am double majoring in IMGD (Visual Art) and Humanities and Arts (Music). I have always enjoyed both art and music, and the idea of being able to pursue both of them through game design has always been a strong passion of mine. In high school, I…