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Category: Modular Kit UVs
Xander Valencia: Modular Kit UVs
Through some testing inbetween Substance and Maya, I figured out how to sew together the most efficient UV unwraps for all the construction pieces in my modular building kit, as well as for my props. In addition, I made sure to color-code each part of my objects, so that I can take advantage of ID…
Kylie Beaudry — Modular Building Kit (UVs)
I worked on making my UVs relatively clean and efficient, and ultimately ended up manually cutting and sewing them (since auto-seam tools and automatic unwrapping had some unique effects). When I get into texturing them, I will see if I can have a large texture file laid out with numerous assets’ UVs inside it. Some…
Modular Kit UVs-Perla Walling-Sotolongo
I’m probably going to redo the rock since I think I can make the UV a bit nicer on it. I didn’t include some of my kit since their UV’s were less interesting to look at.
Yuna Song – Modular Kit UVs
Almost all of the modeling’s unwrap worked except for four objects(two cans and two guard rails). I’m assuming that it’s because I used boolean when modeling them. I’ll have to figure out how to fix it.
Nightmarket in the Necropolis – Modular Kit UVs
Finished UVs for my scene. Textures are going to be flat and simple with a cell shader, so I didnt end up taking a lot of time scaling all my checkerboards to be similar.
Daniel Hudon – Modular Kit UVs
Forgot to post this before, but I had to edit them since I initially did them anyway. Most of the building parts were pretty straightforward, the mushrooms were a bit weird and I had to go back and redo them after noticing some issues, but they seem to work now.
Man Vs Cute – Modular Kit UVs
bro i uv’d them. Going Camera based and then the 3d cut and sew tool were GODLY The UV tutorial https://www.youtube.com/watch?v=ueO5DxQi4xI&t=16s
Ryan Waters – Modular Kit Texturing
Here’s what I have so far for my textures. I wasn’t able to get much done, but I made the anchor, anemone, coral, seaweed, and dingy textures. I was having some issues importing them into Unity, so the screenshots are just from Substance Painter.
Logan Boutwell: Modular Kit UVs
I’ve run into a lot of issues while UV wrapping a lot of my models so far, but here are some that aren’t riddled with errors so far!
Trixie R – Modular Building Kit UVs
These are some of the building blocks I’ve unwrapped in Maya. I’ve unwrapped all the items in my scene so far, but I only have photos of these three.
Sam Paffenroth – Modular Building Kit UV Progress
While a good majority of my asset pack has been modeled, quite a few pieces needed some very specifically placed smoothing and bevels, which has pushed back my progress with unwrapping UVs. I do, however, have the main wall components completed. A few spots on the pillar seem a bit warped, so I will be…
Sarah Bodkin – UV progress
I have most of my uv’s unwrapped. Some are a bit more warped than I would like so will continue battling them. As I have been unwrapping the UV’s I’ve been using textures I have on hand to check further for distortion and for how seam placement is affecting the texture.
Ethan Wilson – Modular Kit UVs
Some of the UV’s I have completed along with textures I’m testing out on objects
Keenan Jones – Modular Kit UVs
Model kit with UVs! I was able to use automatic unwraps to get quick UVs for a large portion of the assets since my textures are most likely going to be rather simplistic and won’t need to utilize much tiling
Ryan Waters – UV Maps
Here’s what I’ve done so far for my UV maps. They’re not pretty but they’re definitely something.