Yuna Song – Final Project “DOLLY”

Download link for windows version of the game: Dolly Description for DOLLY: As earth succumbed to the zombie apocalypse, humanity perished. No longer were there viable food for the zombies and population exponentially decreased. “You” are a starving zombie, walking through the endless highway in hopes of finding food. Luckily you find a sheep, though…

Yuna Song – Character Animation

Animation for the character. I used the injured idle, walk, and run on mixamo. I tried animating but the limp just looked like hopping and it was way too whimsical than I liked. So I just decided to use a better professionally done one.

Yuna Song – Character Texturing

I wanted a darker color scheme to match with the rest of the area and add some blood to his coat and body. The green zombie part did end up becoming covered but I like how it looks like mold now.

Yuna Song – Character Modeling

Original concept plan was to have a zombie that was low poly but also be slightly detailed. Turns out that maya is hard to work with modeling and ended up getting rid of pants and shirt. I do like this model too though.

Yuna Song – Midterm Milestone

The set as of 12/05. Trying to make a fog as a background. Realised that unity has their own fog system so I would most likely delete that black fog. I’m thinking of changing the directional light so that it looks like early morning. Character controller works really well so I think I’ll be using…

Yuna Song – Setting the Stage

The stage as of 12/02. Had problems with light reflection which made a huge square of light blue light in the middle of the ocean. I ended up deleting that reflection probe and created a new one so that it would slightly light up the beach area so that the fog doesn’t completely cover the…

Yuna Song – Modular Kit Texturing

These are all the list of models that are fully textured. Every item has their own material. The guardrail is the only one with the same color/base texture set(broken guardrail and closed guardrail). I had the hardest time texturing the car because the texture kept on breaking apart and the car didn’t look like a…

Yuna Song – Modular Kit UVs

Almost all of the modeling’s unwrap worked except for four objects(two cans and two guard rails). I’m assuming that it’s because I used boolean when modeling them. I’ll have to figure out how to fix it.

Yuna Song – Modular Building Kit Modeling

These are the small props that would be scattered around the area. (The block in the background is a 2-meter block for measurement.) The rest of the props that need to be made and won’t be repeated within the world is

Yuna Song – Level Design

This is my level design for the game. The area is blocked of either by woods, mountain, wave dissipation rocks, or mist. The area is divided by the ocean, the shipping container shack, the car, and the cave. I made quick mockup of the area in Maya(my computer’s having trouble loading Unity so I need…

Yuna Song – Game Concept Proposal & Sketch

Starving “After walking and walking and walking, I’ve come to a dead stop: no humans, no animals, no food. All that was left was grass, rocks, and water. To somehow fill up my stomach, I’ve gotten close to the ocean to drink when I noticed a red puddle just across, and a sheep sitting on…

Yuna Song – Introduction & Portfolio

Hello, I’m Yuna Song. I use she/her pronouns mostly but I’m fine being called by any pronouns. Born and lived in Japan my whole life but my nationality is Korean. I’m an IMGD BA student, with no particular focus but I prefer to keep 2D art my hobby and 3D work as a job. For…