Here is the final version of my project!
In this level, you play as Izara Elden, one of many characters from my world Timelines in Peril, as she attempts to retrieve a forbidden book from the Nightguardian’s grand Library– all while trying to avoid being caught by Rati’nex, the Nightguardian chronicler and librarian.
While nothing is officially locked off (i.e., the forbidden book area can be entered from the start, as I didn’t have time to implement actually picking up the key necessary for it), the full path of her little venture can still be walked: Using the secret passageways around the library to sneak into Rati’nex’s private study, steal the key to the gates upstairs, and enter the forbidden section where your prize awaits. More than anything, this level is a visual and conceptual demo, showing how the world of Timelines in Peril would be rendered in game form, from the painterly texturing to the architectural elements and overall visual style.
If you’d like to take a look around the level yourself, I have it up here on itch.io as both a Windows and Mac build.
Screenshots













Asset Kit Atlas



Credits
- Music: City of Magic by Zackary Perry
- Sound effects: freesound.org (with edits done by me)
- Skybox: Fantasy Skybox FREE by Render Knight
- Trees: Asian Tree Package by past12pm
- 3rd Person Character Animations: Mixamo.com
- Character Rigs: Made using AccuRIG
- Everything else: Me!
I like how your level feels like you’re inside a tree. The vibes of your level are really nice.
Rati’nex looks beautiful. I love how the color scheme all matches together and it looks like the colors of the window glasses are reflecting all over the room. Beautiful work!
I really like all the textures! They fit the style quite well in my opinion