Xander Valencia – Final

“This school was shut down for a reason. May the sins of this place never be repeated again.” Turtleneck Boy in Kana’a Academy is an adventure-puzzle game with an emphasis on creating an atmosphere of unease and dread. Playing as a young boy in a turtleneck sweater, you get to explore the labyrinthian hallways of…

Xander Valencia – Character Animation

It’s Turtleneck Boy! This time, he moves around! I wish I had more time to create my own custom animations for my character, but Mixamo managed to get the job done for this project.

Xander Valencia – “Midterm”

Clutter, floors, and tons of other props, finally strewn about Kana’a Academy! I got a lot of weird glances since I was laying all of this out during my plane ride, but it was a fun way to pass the time. Unfortunately, I was unable to make an atlas — Unity started crashing after I…

Xander Valencia – Setting the Stage

Landscapes, trees, mountains, and most importantly the “skeleton” of Kana’a Academy. Even though it’s just a bunch of walls, it will soon be decorated with props and other objects, to breathe life into the ruined institution. Oh, and floors and ceilings as well.

Xander Valencia – Character Texturing

It’s Turtleneck Boy! With his iconic green turtleneck & deerstalker hat combo, he should have no trouble investigating what’s left of Kana’a Academy. Plus, with such a charming featureless face, anyone could pretend they’re Turtleneck Boy, investigating the past from his shorter point of view.

Xander Valencia – Modular Kit Textures

It took me quite a while to do, but I completed all of the textures for my modular building kit, as well as all of the textures for all of my props. With of all of these done, I could now finally move on to creating my environment in Unity.

Xander Valencia – Character Modelling First Pass

Made in Zbrush. This is my attempt to create a very simple, stylized character. His features will be minimal, and his proportions will stay short, so it’s easy for players to put themselves in the shoes of Turtleneck Boy.

Xander Valencia: Modular Kit UVs

Through some testing inbetween Substance and Maya, I figured out how to sew together the most efficient UV unwraps for all the construction pieces in my modular building kit, as well as for my props. In addition, I made sure to color-code each part of my objects, so that I can take advantage of ID…

Xander Valencia & Modular Building Kit Modelling

I ran into some issues in the past week, both with Maya and with managing my work, but I’ve managed to finish the modular walls and other props I want to use for Turtleneck Boy & Kana’a Academy. These tall walls are used for hallway sections, which make up the majority of the game. Most…

Xander Valencia, Modular Building Kit Concept

These are a collection of some simple drawings that are going to act as references for the building blocks that my game will be made of. Of course, the final 3D models will have more details by the end, but I’m still trying to decide how to incorporate the gothic revival & academic-like elements that…

Xander Valencia – Level Design

Just some basic blocking out for the part of Kana’a Academy that’s being used in the demo: a small garden area to start out in, a large entrance room, a single classroom to explore, and a few spooky long hallways to go down. I have some more ideas to incorporate, like making the corridors gradually…

Xander Valencia: Concept Proposal

“This school was shut down for a reason. May the sins of this place never be repeated again.” Pitch My game proposal, Turtleneck Boy in Kana’a Academy is an adventure-puzzle game with an emphasis on creating an atmosphere of unease and dread. Playing as a young boy in a turtleneck sweater, you get to explore…

Diego Xander Valencia Introduction

“What you see is what you get! just a guy that loves adventure!”- Sonic the Hedgehog, Sonic Adventure 2 (2001)  I have no idea what kind of hubris I was on when I decided to choose this as my senior quote in high school, but it’s never stopped being my life motto ever since. Putting…