
Here’s my level design for the Shroom Shop and Great Tree section. It includes four levels of the tree (three main & the ruins) with the shop on the main level and a lookout at the top that can be reached by platforming. I modeled most of the main set pieces in Maya for the greybox and brought them into Unity, so the platforming is all there and works even if the details aren’t. I also ran out of time to model the ruins for now, which may be a sign that they’re going to be out of scope or need to be smaller, but I’ll have to see.




