The asset kit expands, with elements taken from Abdah St. Fleur and Guadalupe Lira’s Asset kits included. (Assets are not to scale.) I’ve also added a neat table and counter, as you can see. Examples of the new kit in action: And the outside: (I haven’t shown much of the back due to…
Category: Buildings Finished
Kate Olguin Outdoors & Clutter
I added a lake to my outdoor area, and a little flat pathway that goes out to it. I also made 4 different types of flowers so that I could make a little garden for my outdoor area, and added some miscellaneous trees. I made a bunch of different types of clutter–A lightbulb, lamp stand,…
Matthew Figueroa Finished Building
Originally my game started as a platformer, so now my entire building is flipped on its side. There needs to be a new outside/roof assets to be made, mainly due to my lack of time management. I’m still working on this, but this is using the improved texturing methods. Some normals look low-res, so that’s…
Kyle Trottier’s Finished Buildings
I added normal maps to all my textures as well as adding an outside to the building along with some of Laura’s objects as well. Inside Outside
Shiyi Liu’s Buildings Finished
This pictures shows that I am trying to use my models to mimic the layout of my original level design. I borrowed the tower structure from Guadalupe for my level since there is only one structure in my original plan. However, what I have based on my Higgins House project is very different from my original…
Laura – Finished Buildings
In my scene, I focused on normal mapping for my elements to create more realistic stone work. I modified one of my previous designs to create a platformer style level. The mouse character would have to climb their way up to the roof of the far building to retrieve the sword and then make their…
Nicola Goldman’s Buildings Finished
For my finished building, I changed a few of the textures. I made sure that the colors did not blend and that there was a contrast in color. I also added a roof and changed the layout of the house so it flowed better. There is also a staircase, behind it is a path that…
Kate Olguin Buildings Finished
For my finished building, I added normalmaps to all of the walls I had created previously. Unfortunately, try as I might, I couldn’t get the semitransparent UVs to work with the windows without it looking weird through one way, so I had to scrap that and return to opaque windows. I created two different carpet…
Grant Frederick – Building Finished
I added normal maps to all textures and a new grass tile. I also used Laura’s bush model in my scene.
Building – Aaron Graham
Interior Exterior; on the battlements