Johnnie Jackson – Final Look

It’s been a long time coming, but here it is! A playable version of the level! The level isn’t as detailed as I would hope it would be, but them’s the breaks. Of all things, I’d hoped to finally get the animations implemented, but something just wasn’t working. If you have the zip file, you…

Johnnie Jackson – Character Animations

Hi, all! These are the animations I chose for the mouse model. My initial idea had them floating around, since they would be analogous to the warrior spirits. I decided to go with something a little more playful than that. They’d be hiding around, ducking out of sight as the cat shows up and sees…

Johnnie Jackson – Lighting

First things first – Shelves! I now have shelves to put all my clutter on. (I even put the brooch/ring on there!) Plus, there’s some new clutter: a couple of wooden containers. Not too much going on here, though. (Unlit because they’re kind of hard to see in the dark) Here’s a couple of other scenes…

Johnnie Jackson – Buildings Finished

The asset kit expands, with elements taken from Abdah St. Fleur and Guadalupe Lira’s Asset kits included. (Assets are not to scale.) I’ve also added a neat table and counter, as you can see.   Examples of the new kit in action:   And the outside: (I haven’t shown much of the back due to…

Johnnie Jackson – Detailed Game Object

This object was based on a ring in the Worcester Art Museum. I decided to give the item a bit of a dinged texture, though it still remains bright. What I’m most proud of, however, is the design on the ring’s sides; I feel it is the most visually striking portions of the ring other…

Grant Frederick – Final Project

Unity Build: Link to unityBuild: “http://users.wpi.edu/~gafrederick/unity_game_build/index.html” GamePlay: I was able to fix the sword to stay in the mouse’s hand. I also was able to improve the mouses run however it is still slightly off. I believe this is due to using the mixamo auto rigger. I think it is a great tool but unfortunately…

Abdah St Fleur – Final

Build http://users.wpi.edu/~aastfleur/Abdah_St_Fleur_Game_Level_Final/index.html Video https://youtu.be/09sFWKnenjQ  

Nicola Goldman’s Final Project

Video: I started this video in play mode in Unity.  In the game, my character walks really slowly so I changed it out of game mode to give a quicker tour of the house.  I wanted to make it in play mode so you could hear the walking sound and hopefully the NPC talk. Game:…

Guadalupe Lira Final Project

  She was supposed to be in the scene too as a maid, but she wouldn’t export. When she approached her, she would curtsy.     The roof shingles were created by Matt. The song is from Animal Crossing New Leaf version 4am.

Kate Olguin Final

I added a lot to my level, but it’s basically all explained in the video, so here’s the link. All of the music was created by me, the sounds were found under the creative commons license on freesound.com and were edited by me. The tables and bookshelves were made by Kyle Trottier, the tower tops…

Kyle Trottier’s Final Project

Video Images Atlas Assest Credits Music: The Snow Queen Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Audio downloaded from Crying: https://www.soundeffectsplus.com/product/man-crying-01/ MMM: https://freesound.org/people/DanielaUsme/sounds/368191/ Meow: https://freesound.org/people/tuberatanka/sounds/110011/