My project was initially visualized as an orange forest with tall dark trees. It was to feel cozy and have warm lighting and fog, to intrigue but also feel a bit dreamlike. I think that I achieved that vision though I do wish that I had added more clutter to the scene. In the course of this project I learned how to texture models, put them in game engines, how to use Maya, and 3D animation (though due to difficulty with the animation controller those did not make it into the final product.) I scoped my project rather conservatively because I was concerned about my lack of experience with the 3D pipeline.

Link to my Builds







