You are Alice, a recently reawakened Lich. After crawling out of your ancient crypt, you stumble (or more accurately, float) into an abandoned nightmarket in the ruins of what was once a sprawling necropolis. What happened here, and why have you been left behind?
https://agaricspot.itch.io/necropolis-nightmarket – link to mac and windows versions. not sure if the mac one works but windows should.
Overall, I am super proud of this project. I hit a lot of hiccups along the way and spent far too many nights awake into the wee hours of the morning wondering why something was randomly not working. I learned so much from this project – from cloth simulations to custom shaders and particle systems and am exicted to see what I can do next.
I wish i could have been able to get the body colliders working properly for my cloth system and been able to make my own music and skybox, but hopefully I’ll be able to come back to this project when I am less burnt out. Worst comes to worst, it will be something I can look back on to see how far I have come.










Additional Credits:
Background Music:
Wind and Bird Sound Effects from FreeSound.org
Shader: Unity Toon Shader
I really like your environment design; it looks like it could be really expansive and has a lot of history behind it, despite the actual level being relatively small. All the things hiding in the fog, just out of sight, really add to that feeling of this being an old, once lively and sprawling place. I also really like your character design; even with the small hiccups you point out, the movement feels really satisfying and I love the colors and shape language you’ve used for it. All around really nice.
The whole environment looks amazing and your music choice was perfect for this. I like how filled the whole area looks, where the main marketplace(?) looks cluttered with items while the nature area are filled with mystical fogs. The sword in the middle of the island looks cool, and the whole game looks like an amazing medieval setting game. Beautiful work!