Animation – Laura Sawin

I animated Mort as my 3rd person character.  Click the links below to link to my drive to see the videos.

Walk

Idle

The rest of my animations are Max.  All idle animations only show one loop, but do loop if played more than once:

Max walking and then becoming alert.  This would be used in reaction to the player character approaching,

Max pouncing.  This would be used if the character becomes too close and is visible to Max.  Max begins in idle alert position and transitions into a jump.

Max popup!  Max begins sitting inside one of the buckets in the level (this is not shown in the animation but is the plan).  After detecting the character passing overhead or approaching, Max pops his head out of the bucket, surprising the player.

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