Asset Texturing – Jay Weil

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Quick textures I threw together from base materials in Substance. Semi-inspired by BOTW with how they did a cell/textured mix on their assets. Nothing fancy since i dont actually intend to have a game with textures, but for the sake of the assignment.

Brick wall was a lot of fun to figure out. Hopefully I can find a better way to put moss on things than the default moss brush. It doesnt look too great if im honest.

I plan to update this with my flat color assets when i get them all done (probably tomorrow)

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