Sam Paffenroth – Midterm Milestone

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Here’s my level as it is right now! Most of my modeling is done, with only a couple clutter items still necessary to detail and pad things out. Mainly, my next things to get done are texturing related, though I also would like to learn how to create interesting lighting effects in Unity, similar to those you can make in Unreal.

With the modular assets part of my modeling more or less done, the atlas of my modeling kit is starting to look pretty full! In terms of clutter, I predominately need books, which will be the next thing I intend to model. Other items, like jars or globes would also look nice to fill out the library’s shelves, so I may put some time into modeling objects like that as well.

One Comment Add yours

  1. Flynn says:

    I really like the space, even without the textures. For lighting, you’re able to bake lightmaps for all the objects though you kinda need pretty high resolution ones to get any kind of nice looking lighting. It supports a mix of baked and dynamic lighting too so you can have mostly static shadows plus the character’s shadow

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