Matthew Figueroa Clutter/Outdoor

The new stuff I added were some chains for the dungeon like area that I created. There is a held together chain and a broken chain for some difference. I also put some cuffs to show that some people were held here, and there are some cuffs on the ground to add some history to…

Grant Frederick – Lighting

I had added torches created from 4 basic sprites I made in photoshop and then created a particle effect out of them. I also made a model of the wooden part of the torch and the part that connects it to the wall in maya. I made my dungeon a bit larger and fixed the…

Nicola Goldman’s Lighting

 I added lights to the outside and of the house and to the lamps in the house.  I also changed the sun outside to make it look like the sun is setting.  It is a little hard to see the huge differences in lighting because the lights scale is so small compared to the furniture…

Lighting – Laura Sawin

This week, I created a candle model to light the lanterns around my scene.  I decided to make the scene in the nighttime so that the lanterns would create a more dramatic effect.  For future lighting, I am considering modeling different style lanterns that would let more light through.  

Kate Olguin Lighting

My biggest challenge with the lighting was getting light to shine through the stained glass windows. Unity doesn’t natively support light coming through semi transparent objects, so I had to force it with some spotlights, cookies, and projectors. I’m pretty pleased with the effect I got. I tried to place the lights and lamps so…