Lisa Liao Level Design

The player starts out either in a cave or inside a store (bottom left) – somewhere indoors. I’d like to give the cave a try since I’ve never made one before. The ending treehouse (upper right) should have some indoor space. They’ll probably reach the large rock on the right hand side first, where they…

Nathan Clune Game Design Proposal

email: clune.nathan@gmail.com PREMISE In a world populated by colorful jelly bean people, you are the only citizen who wields two fully-articulated hands (rather large ones at that). This also means you’re well-equipped to do your job of completing minor construction tasks. Truly, you are the handyman in every sense of the word. Today your job…

Charlie Baldwin Level Design

My game level consists of two major parts: the forest and the dungeon. The forest is a relatively flat area, and the playable area will be bordered by trees, preventing the player from leaving. The player will follow a path down to the entrance of the dungeon. After descending the dungeon’s steps, they will have…

Christian’s Game Design Proposal

For my proposal, I will be working in-tandem with my current MQP, in order to really dedicate the work to this game and level design process. My game will be revolving around a first-person character stuck in some sort of retro-Sovietpunk future, where they have to solve puzzles through magnetism. Let’s begin explaining what all…

Terry Deng Game Design Proposal – Cold Sun

Hey everyone, I made this game pitch sometime last year, but it was overturned for a different pitch. I re-thought and redesigned some of its original elements, as well as thought of the environment and setting of the game world. This is quite a long post so feel free to read it all or skim…

Dylan Valev Game Proposal

Recently I rediscovered the charm of the radio. This was brought upon solely by the pandemic, as I sought to fulfill the void of social interaction through the strange intimacy of hearing live voices through a small box. I really began to appreciate not only the utility of it, but also its ability to transport…

Lisa Liao Game Concept

Snail Tale (working title) is an adventure puzzle game for teens and young adults who continue to linger in fantasy worlds beyond childhood. I think many of us can relate as artists. We navigate through a desnse forest while collecting useful items and information to unlock more playable areas. The backstory is that the player…

Hannah Belan’s Game Proposal

While I don’t have a full image of what I want for this game I see it centering around a personal character of mine named December. He is part of a series of characters that I have been drawing since middle school that are the personifications of the extremer feelings present throughout the year due…

Charlie Baldwin Game Proposal

As I’ve started getting more and more into D&D this past term, it’s been on my mind frequently, and I can’t think of any game ideas outside of that theme so I’m going to run with it. My game will be an action/adventure fantasy game, where the play controls a warrior on a quest to…