SUMMARY You take control of a blue bean-shaped character with giant hands called Manny. The premise is that he’s a construction worker, sent here to pound some nails which might pose a safety hazard for children. The nails are only found at the top of the taller wooden structure, but there are multiple intended paths…
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Davina Dawson Final Project
So Catastrophe has evolved so much in the past seven weeks! It can be downloaded for windows or mac here:https://drive.google.com/drive/folders/18rQzHat6QGN-f703VbwvJCkZhYs294Kd?usp=sharing (I did not include pictures of my Atlas because for some reason it broke on my computer and I can’t access it anymore.) The unity project is also accessible via that google drive link! I…
Lisa Liao Final Project
Snail Tale allows players to become a snail-riding mouse exploring a foggy mushroom forest. The slow movement speed and soothing ambient music create a relaxing environment. An important part of the scene is composition. The foliage consists of only a few mushrooms, stems, and leaves, but they are varied and placed in a way that…
Hannah Belan – Final Project
When I came up with this game initially I definitely thought I would be able to get more done than the term allowed; I planned to do a scene with both interior and exterior modeling as well as more interactive portions. Now that I’ve completed the project I see that I reeled in my expectations…
Dylan Valev Final Project
Concept: You have crash-landed on the outskirts of the universe while riding the radiowaves with your yellow boombox. Luckily, you have found a welcoming ranch owner named Joey on the desolate undulating plane of colorful existence. Enter Joey’s home (with permission, of course) and search for two batteries and a magical bottle of liquid in…
Christian Orion Adler — Final Project
“Initializing Systems. Unit ID: FyED-OR. Electromagnets: Active…” -FyED-OR Привет everyone! Welcome to Moscow, the Soviet Union, in the futuristic year of 1998! The world is different, but seemingly similar. There’s something off about this cyberpunk world– perhaps it’s that the Soviets are in full control of their world, and their future. Immerse yourself into this…
Natalie Milgram Final Project
Revised Concept My game level is loosely inspired from a world inspired from symptoms of bipolar spectrum disorders. I have been developing this world (titled Polarenti) for MQP, but the specific area of this level’s inspiration is called Magora. In the end, my game level concept is mainly a surreal environment filled with sentient objects…
Charlie Baldwin Final Project
In my game you play as an adventurer in a medieval fantasy world. You traverse through a forest and descend down into an ancient dungeon. Overall I’m very happy with how the visuals of the game turned out. I’m very proud of how the brick material and the trees looked in-game. I was also really…
Courtney Flokos Final Project
https://wpi0-my.sharepoint.com/:u:/g/personal/crflokos_wpi_edu/EXzPwT9rkHRGm2DbcViQHbYBmPIavm4C1UMzhbwUfSlJUw?e=6Zq48I The link above will take you to the build of my project which I am storing on OneDrive https://wpi0-my.sharepoint.com/:u:/g/personal/crflokos_wpi_edu/ES3NP1ytIn1IoJawmCt5AO8BMx8y1AeWcyaddXA47o-tGw?e=TCHsDK The link above will take you to a zip of my whole project which I am storing on OneDrive https://wpi0-my.sharepoint.com/:v:/g/personal/crflokos_wpi_edu/EVJZFx2xF4JDnWiiIZG6hY8BzvoyLpMxq17yTDQSPOlpDg?e=ohlXNO The link above will take you to a video about my level which I am…
Natalie Milgram Character Animation
I attempted to create three animations for Sandy. I was thinking these animations could be played when the PC encounters Sandy (or just every few seconds). I tried to make Sandy look like they are looking around startled and also sassy. The first animation is more of an annoying glance around. The second animation has…
Natalie Milgram Character Texturing
Here is my textured sentient garden hose Crink – Sandy. I was able to bring back a little more attitude once I changed their proportions and added texturing.
Natalie Milgram Character Modeling
My character is a sentient garden hose. They do not have a gender, but I am calling them Sandy. I would like to animate their eye beams or hose to wiggle around.