Charlie Baldwin Final Project

In my game you play as an adventurer in a medieval fantasy world. You traverse through a forest and descend down into an ancient dungeon. Overall I’m very happy with how the visuals of the game turned out. I’m very proud of how the brick material and the trees looked in-game. I was also really…

Charlie Baldwin Character Animation

For my animations I decided to take the shortcut with Mixamo so I can get caught up to finish up everything else I need to do for this project. I did the rigging in Mixamo and used the default idle and walk animations. I did have to do a little manual tweaking on the rig…

Charlie Baldwin Character Modeling & Texturing

This is an incredibly late submission but I’m climbing my way out of a bit of a funk and I’m finally finishing up my character model. I did the main modeling in ZBrush, and I also used the poly paint feature to do the texturing. The big mistake I made with this was not making…

Charlie Baldwin Midterm

For my midterm submission, I’ve pretty much wrapped up the dungeon portion of my level. Some changes I’ve made from previous iterations: Raised the final room and added stairs to access it. Moved the raised platform from the second room to the final room, to serve as a sort of an altar. Created a blue…

Modular Building Kit Textures

I posted some of my materials in the last post, so here are a few more individual textures I’ve been working on for assets. Question: Do the textures have enough of a unified look? If not how could I make them fit more stylistically?

Charlie Baldwin Modular Kit Progress

A bit late to the party, but I’ve been working on modeling/texturing and I’ll show some progress here. First, here are some of the objects I’ve modeled and unwrapped so far. Additionally, here are some materials I’ve been working on. Instead of taking photos for making textures through photogrammetry, I opted to do some procedural…

Charlie Baldwin Level Design

My game level consists of two major parts: the forest and the dungeon. The forest is a relatively flat area, and the playable area will be bordered by trees, preventing the player from leaving. The player will follow a path down to the entrance of the dungeon. After descending the dungeon’s steps, they will have…

Charlie Baldwin Game Proposal

As I’ve started getting more and more into D&D this past term, it’s been on my mind frequently, and I can’t think of any game ideas outside of that theme so I’m going to run with it. My game will be an action/adventure fantasy game, where the play controls a warrior on a quest to…

Charlie Baldwin Introduction

Hey! My name is Charlie, I’m a junior IMGD tech art major from Palo Alto, California! Art was something I was always interested in growing up. I started out just doodling with colored pencils on printer paper, and slowly worked on improving my skills, until I stumbled onto 3D modeling with Maya when I reached…