Dylan Valev Final Project

Concept: You have crash-landed on the outskirts of the universe while riding the radiowaves with your yellow boombox. Luckily, you have found a welcoming ranch owner named Joey on the desolate undulating plane of colorful existence. Enter Joey’s home (with permission, of course) and search for two batteries and a magical bottle of liquid in…

Dylan Valev Character Animations & Rig

For the character animations, I rigged the entire character from scratch. This included making IK controllers for their arms and legs, along with their respective pole vectors. Additionally, I made controllers for the hip, chest, and neck areas, along with controllers for the eyes. The skinning for the rig proved to be the most difficult…

Dylan Valev Character Texturing

So I decided to go for a different color palette for the character’s clothes. It’s a lot less flashy and more laid back, matching the personality I’m aiming for the character to have.

Dylan Valev Midterm

For the midterm I spent most of the time orienting the house in different formations to have it be both practical for a small home while also accentuate the geometric furniture.

Dylan Valev Modular Building Kit Texturing

Here are my 10 pieces of modular build kit that are textured, have a material, and imported to Unity. Artist Question: I wanted to go for a checkerboard-esque style with the materials to maintain both a rustic and geometric appearance. However, to spice things up I wanted to add a different pattern to the columns…

Dylan Valev Game Proposal

Recently I rediscovered the charm of the radio. This was brought upon solely by the pandemic, as I sought to fulfill the void of social interaction through the strange intimacy of hearing live voices through a small box. I really began to appreciate not only the utility of it, but also its ability to transport…

Dylan Valev Introduction

Hey there! My name’s Dylan Valev and I’m currently a junior studying Interactive Media and Game Development with a Technical Art Concentration. Hailing from New York, I am driven by my strong passion for game development and try to involve myself in as many projects as possible, often filling in the roles as programmer and…