My modular kit mostly focuses on the nature in my level, since that is mostly want my level is about. I have a lot of different tops of mushrooms that I can then stick on one of the mushroom stems I have. This will allow me to have a lot of variation in my toadstools. I also have some different flower tops I can put on the flower stem. I have the flower leaf separate from the stem so I can put as many or as few leaves on each flower as I see fit. I will need a basic rectangular hedge that I can then duplicate and form the maze and edges of the level with. I will be able to decorate the hedge with different nature elements, such as having mushrooms and flowers growing out of it. I also have a rock and stump I will make to add some more variety of the types of nature you see in my level. I also will have a base for the house of the pixie town. These house bases will use different tops of mushrooms as their roofs. I have a chimney I can put on the tops of the houses, since it is separate I can move it around to fit the mushroom top houses better. The final element for my level is the exit door. This is the door you find at the end of the level, which is the end condition for the level. I based the door off Hobbit doors. I am planning to texture these elements using my skills in digital painting, since I am much better at 2d art than 3d art.












