Charlie Baldwin Modular Kit Progress

A bit late to the party, but I’ve been working on modeling/texturing and I’ll show some progress here.

First, here are some of the objects I’ve modeled and unwrapped so far.

Additionally, here are some materials I’ve been working on. Instead of taking photos for making textures through photogrammetry, I opted to do some procedural materials using Substance Designer.

Dungeon brick material. The node graph is on the top, the base color texture of the material is in the lower right, and the material preview with depth enabled is in the lower left
Grass material
Dirt material

Leave a Reply