General DesignDesign with Elevation NotesFlow of General Player MovementPreliminary Sketch of ResidenciesPreliminary Sketch of Basic Bridge ShapeGeneral Layout of Crink Dropoff (Preliminary Sketch)Scribbles of Level Details (just getting a basic idea for rough shapes)Maya Snip 1Maya Snip 2Maya Snip 3Maya Snip 4Maya Snip 5. I am still playing with the layout of the residential area and bridge angle. I would actually like things to be more topsy turvey with more areas to journey up and down. I think it would be more true to Magora. I think the first thing I would cut would be the prisons, just because that’s a lot of extra modeling I may not have time to do. Basic Magora Level Model in Unity