Character Modeling, Texturing, & Animation – Jadon

For my character, I chose to model it in Blender by poly-modeling the overall shape, subdividing, and then refining the details with the sculpting tools. These animations were downloaded from Mixamo after a brief period of experimentation with animation revealed to me that I do not know how to animate. The animations had to be…

Lukas Gandras – Final Project

Here’s my final level, intended to be a dark and barren planet. All was well here until the large prism in the center of everything mysteriously lost its light one day, plunging the land into darkness. You play as a knight that must explore & gather shards of light in order to restore the prism’s…

Modular Building Kit Concept/Modeling

All of my materials are going to change, and I might add more prefabs and models in the future. Looking at my post rn, I can see some uving that needs fixed up. Here is what I have so far in terms of prefabs. The goal for me is to establish the physical world first…

Final Project – Joaquin Donahue

Playthrough In this project you play as a weird-looking virtual pet in its digital home (like a Tamagotchi) . Overall, I am very proud with the look and feel of the environment, specially the custom skybox and the character. If I were to continue working on this project, I’d add hunger/fun/hygiene stat bars. The player…

Final Project – Allison Nguyen

Playthrough In this level, you play as a vigilante patrolling in the night. I chose to keep the explorable area restricted to an alleyway for scope, which I think helped me keep focus with modeling and visualizing the environment. Overall I was able to create most of the assets I wanted, and I’m very happy…

Kseniia Trufanova – Modular Kit Texturing

Inspiration concepts: https://www.youtube.com/watch?v=4yLbkCFW7gU&list=LL&index=12&t=2868shttps://www.youtube.com/watch?v=IbsL0nEUlA4&t=1774shttps://www.youtube.com/watch?v=C3RsFw43Uhk&t=1441s

Level Design

Here is the basic outline vision that I have for my project. As a reminder, I am making a football game and will be focusing on having the player start in the locker room. To prevent myself from being to ambitious on this project, I am limiting myself to just the locker room. My first…