Final Project – Joaquin Donahue

Playthrough In this project you play as a weird-looking virtual pet in its digital home (like a Tamagotchi) . Overall, I am very proud with the look and feel of the environment, specially the custom skybox and the character. If I were to continue working on this project, I’d add hunger/fun/hygiene stat bars. The player…

Building Kit Concept – Joaquin Donahue

Building Kit Inspirations Building Kit Concept Sketch These are the assets I’m gonna be repeating the most, but I also plan on including a few story relevant assets that won’t be repeated. For example: a bath tub, the food the pet will be fed and the huge screen the human will be shown on.

Level Design – Joaquin Donahue

Architectural floor plan and level flow The player will first be in the living room and see the screen turn on. Then the NPC human will feed the player at the kitchen area to improve their hunger stat. After that the human will open the bathroom door, allowing the player to improve their hygiene stat….

Game Concept Proposal – Joaquin Donahue

Game Concept Proposal People: The main and playable character is an ugly weird-looking virtual pet (like a Tamagotchi) that has been abandoned after its owner got bored taking care of it. The game takes place minutes before the owner turns on the device the pet is in after many years of being forgotten. Places: It…

Joaquin Donahue – Intro & Portfolio

Hey I’m Joaquin Donahue but I go by Quiqui (Kee-Kee)! I’m a senior and I live in Buenos Aires, Argentina. During my previous years of college I focused on improving my 2D art. However, I’ve recently been wanting to shift my concentration to 3D animation in order to have more job security. This is why…