Hey everyone! I’m a bit late, but here’s the final part of my project. A lot of the inspiration came from the atmosphere and visual style of Silent Hill. I also tried to recreate the classic camera system from the early games, though it still feels a bit too smooth for my taste. What is…
Author: ktrufanova
Kseniia Trufanova – Character animation
Jason’s Idle animation Jason’s walk animation
Kseniia Trufanova – Setting the Stage: Outdoors, Clutter & Critique
Reference image: Improvement plans:-Add fog value-Adding background details-Add interaction “window”
Kseniia Trufanova – Modular Kit Texturing
Inspiration concepts: https://www.youtube.com/watch?v=4yLbkCFW7gU&list=LL&index=12&t=2868shttps://www.youtube.com/watch?v=IbsL0nEUlA4&t=1774shttps://www.youtube.com/watch?v=C3RsFw43Uhk&t=1441s
Kseniia Trufanova – Character Modelling 1st Pass
First character concept. Second/Finalized concept version. Using Maya software created a character model in cubic style.
Kseniia Trufanova – Modular Kit Modeling
Modular Kit concept Modular Kit under light Modular Kit edges
Kseniia Trufanova – Modulat Kit Concept
For this concept, I drew inspiration from the aesthetic of old apartments in the former Soviet Union. Their musty character adds the desired sense of isolation to the dark interior. I have designed what are likely the largest and most essential models that define the look of such an apartment, but I plan to add…
Level Design – Kseniia Trufanova
For the design of the main location, I envisioned a small, stuffy apartment set within grim, vomit-green buildings, carrying the rusty aesthetic of post-Soviet housing. Inside, it should contain only the bare essentials for living, with nothing extra. The space must feel cramped, and the overall atmosphere should appear narrow and unpleasant. After the initial…
Game concept proposal – Kseniia Trufanova
Game proposal concept sheet Small Introduction:“What feeling can you describe, waking up in an uncomfortable, cold bed with a vomit-stained mattress? You don’t remember where you are, and who you are. You see a small bedroom, a small apartment with an unpleasant swamp-green color.Everything is so unfriendly and choking, and your head is testing with…
Kseniia Trufanova – Portfolio
Hi! I’m Kseniia, a 3rd-year IMGD Art major at WPI. Originally from Russia’s Far East, I’m building a career in game art. Before WPI, I spent two years at the University for the Creative Arts (UK) and took classes at MIT. I love crafting character-driven worlds—shaping personalities, silhouettes, and the stories behind them. I’m growing…