Here’s my final level, intended to be a dark and barren planet. All was well here until the large prism in the center of everything mysteriously lost its light one day, plunging the land into darkness. You play as a knight that must explore & gather shards of light in order to restore the prism’s…
Author: Lukas Gandras
Lukas Gandras – Character Modeling Finished & Textured
The player character for my game, modeled in low poly to fit the game’s blocky style. There’s a few minor visual bugs with overlapping geometry currently, but they should be fixable.
Lukas Gandras – Midterm
Some things I’d like to add later:
Lukas Gandras – Modular Kit Texturing
(scale will be adjusted later)
Lukas Gandras – Modular Kit Concept
Reference Images Concept Sketches
Lukas Gandras – Game Concept Proposal
People: You play as a deformed human-like creature whose body is covered in blocky impurities, making it difficult to move around. There are no other living characters in the world, although you may encounter the frozen statues of those who were not as fortunate as you. Places: The game takes place on a remote planet,…
Lukas Gandras – Intro & Portfolio
Hey, I’m Lukas Gandras! I’m a senior IMGD student who lives on Long Island. I’ve been playing video games for nearly my entire life, which is part of the reason I chose this major – I’d like to give back the joy that games have given me through their storytelling, art, and music. I’ve mainly…