Final Project – Jadon

Written description You play as a scientist exploring the remains of a laboratory from the distant past. In this slice, you simply explore the old structures and the surrounding overgrowth. Further into this game, you would find a device which lets you project a hologram of what the laboratory used to look like, one century…

Character Modeling, Texturing, & Animation – Jadon

For my character, I chose to model it in Blender by poly-modeling the overall shape, subdividing, and then refining the details with the sculpting tools. These animations were downloaded from Mixamo after a brief period of experimentation with animation revealed to me that I do not know how to animate. The animations had to be…

Modular Kit Concept – Jadon

For my assets, I found a significant amount of inspiration from walking around downtown Worcester. I did not have the chance to take my own photos – but here are some select photos around where I walked from Google Street View. Alongside brutalist exteriors, I drew from 70s-era furniture design and mid-century home design for…

Game Concept Proposal: The Ladder – Jadon

This is a game set in a far future, one where we have long abandoned our class-based hierarchy and set forwards to create and explore the universe. You play as an archivist – a person who finds purpose in documenting the old world and its intricacies. The game primarily consists of exploration and learning about…