Level Design

Here is the basic outline vision that I have for my project. As a reminder, I am making a football game and will be focusing on having the player start in the locker room. To prevent myself from being to ambitious on this project, I am limiting myself to just the locker room.

My first image is what the player will see when they look into the locker room from outside the main corridor. The goal is to make the color scheme be based off a red and gray scheme with incorporation of white accents. In the game, the color would be reflective of the player’s current color scheme selected and should reflect some modern-day locker-room designs.

An emphasis on open space is one of the many new styles that I have fund in my research. The usage of lighting and patterns would be used heavily when it comes to the texturing stage.

Here is a full layout of what I have so far. I might end up removing the bathroom segment in order to focus on more detail in the locker specific area but I am still undecided.

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