Modular Kit UVs

NOTE: Many of these UVs were edited/adjusted later in separate files, so some of these do not show the final UVs

Setting the Stage

For my scene, despite being in a small area, I had to put a lot of focus on the outdoor elements of the camp to add better clarity behind the location- as such, the map itself is a decent bit bigger than the camp. In the future, I’d like to make custom trees myself to…

Level Design

This is the final greybox and level design map i used, iterating on it continued in Unity itself :]

Final Project – Irene Wu

My concept ended up being pretty similar to my original concept of a magic patchwork character brewing potions and solving magic puzzles, but it went from being a trinket shop to a much more potion brewing inspired workshop. The player plays as the Lady of Flowers who is working in their workshop to fix broken…

Final Project – Gelfond Naomi

Gallery My final concept is and Alice In Wonderland inspired garden. This garden features shrubbery that grows candy, lollipop trees, patio furniture, and a tea party set up. The player plays as Alice, who is lost in Wonderland, exploring this part of the world. She had been cursed by a white rabbit, which has left…

Character Modeling Finished & Textured – Irene Wu

I chose to model my character in Maya and base the texturing off of the same kind of concept as sackboy from Little Big Planet. The hair ended up being too hard to model in or to simulate and the same goes for the cloak.