Character: In this game world, players will use a third-person perspective to explore as the protagonist. The story is set in a fictional small town where the protagonist, a lone traveler, arrives with barely any money. To recover, they decide to stay in the town temporarily, working at local shops to earn enough money.
Place: The game’s levels are set in the town, and through exploration, players should gain a full view of the town and get to know its residents.
Weather: Mediterranean climate, with clear and humid weather, featuring soft, non-glaring sunlight.
Things: Players interact with items or NPCs in the map, and by engaging with NPCs after these interactions, they can earn money. Collecting enough money is the player’s ultimate goal.
Style: The gameplay style should be relaxed and cozy, similar to farming simulation games like Cozy Island.( https://store.steampowered.com/app/2918500/)
For the visual style, I want it to be non-serious and stylized to prevent motion sickness and provide a comfortable gaming experience, taking inspiration from Peak (https://store.steampowered.com/app/3527290/)
The game’s genre trope fall under adventure + simulation, with core gameplay centered on acquiring and completing delivery tasks. Models are highly stylized. Colors are vibrant and bright, primarily using neutral tones. For lighting and material shading, minimize gray areas, emphasizing bright and dark contrasts to achieve a cartoonish style. Models feature subtle cartoon-style outlines, similar to those in casual anime-inspired games, but not overly pronounced.
Gameplay: A classic style, with the primary game mechanic being transporting goods to earn rewards.

References/Moodboard:


Character art style, cute&short characters/Shading(Game Jungojam)

Building art style, warm tone based, rich and vibrant colors(Steam-Make Room)


Building art style, cartoon style, look like clay or plastic toys(Steam-Gang Beasts)
I really like the art style and visuals you are going for! What type of architecture will inspire the buildings in the town?
i love the style you have here it is so cute
The style is really cute! What kind of shops are you planning on having?
Big fan of the vibrant colors you’re going for! I really like the sketch, feels like you have a good sense of style already. What kind of jobs do you think would be playable for money?
I love this idea! Will this just be chill or would there be a deeper story behind it?
I love games that are just simple fun tasks like these! The style would work really well with this, and I’m super exciting to see it develop! Do you think there will be any water features in the game?
I like that you’re going for a classic and cozy game. Are you planning on including any sort of upgrade system with new mechanics, or will the gameplay remain mostly the same throughout?
I think this game will be really, really cute! I think taking inspiration from Animal Crossing is the right call. The only thing I would be worried about is scale specifically for this class. How do you plan on keeping your scope small enough to be complete within these upcoming weeks?
I love the references you picked, they are very eye catching, I think a simple gameplay is very suitable for a relaxing game as yours!I wonder how many NPC you are going to create and are you going to create personalities for these NPCs?