For the paper nature project, I have decided to work with the changing of seasons. I am currently unsure if I will have all the interactables on a single piece of paper or if I will make cutouts to represent each season. Interacting with the respective object changes the season of the scene in the Max patch (I plan on playing around with creating a fade effect to transition seasons). An extra fifth interactable will serve to do some season-specific behavior.
Incredibly rough idea that I have in my mind: