For our final project, Saul and I created “Still Life” – a game which captures an often forgotten truth about the world we live in: Sometimes, you need to stay still for a moment and relax to gain clarity. Here’s our documentation video, which contains everything about the project, how it was made, and how…
Author: Kyria
Saul Woolf and Kyria Nelson – Final Project Concept
If you’ve taken any Computer Science courses beyond the first few introduction courses, you’ve likely encountered Conway’s “Game of Life” simulation. In this game, a grid can have either colored or uncolored cells, representing living or dead organisms respectively. If a living cell has two or three living neighbors (cells in its immediate surroundings), it…
Kyria Nelson – Computer Vision Gestures
So I’m kind of bad at technology? After several attempts to make this project using Colorpicker, I realized that it would be much easier with point-tracker. In class when we first went over computer vision, I had a dream that I could make a program where you could put on Michael Jackson’s single white glove…
Kyria Nelson – Meme Remix
I was going to use old fashioned games to make my “meme remix”, using a USB NES controller, but “hi” couldn’t seem to find the device. So instead, I went with plan B, which was a bit more meme-y.. Cat videos! Like any sane person should, I have a healthy obsession with cats (and their…
Kyria Nelson – Paper Nature
My project is a very large birch tree in the middle of autumn. It has red and orange leaves which respond to touch. When one holds the “ground leaf” and runs their hand through the trees’ leaves, wind chimes play, and randomized graphics of leaves falling plays on the screen. This project was a huge…
Kyria Nelson – Paper Nature Concept Art
For my paper nature project, my biggest inspiration was the wind moving through the leaves of trees around campus. I liked the idea of running one’s hands through the leaves of a tree to produce music. My project will be a large paper tree, with each leaf hooked up to a MaKey MaKey board through…
Kyria Nelson – Interactive Animation
Hello! For my interactive animation I wanted to have crisp, easy-to-understand animations with cute little bits of sound to make the experience pop. I took a picture of my shelf of glass ornaments to animate. I love glass items and it felt like an appropriate choice, as glass objects always felt to me like they…
Kyria Nelson – Animated Abstraction
For my animated abstraction, I wanted to keep the general idea of a gradient circle pattern based on Zanis Waldheims’ artworks. However, I wanted to make the circles move around and follow each other, in order to keep the gradient in the correct order. Using these criteria, gradient “snakes” made out of circles were born….
Kyria Nelson – Geometric Abstraction
When going through the suggested inspirations, one artist in particular stood out to me – Zanis Waldheims. I loved his artworks which featured series of similar shapes with simple gradients, and found them incredibly soothing to look at. I set out to create a similar series of shapes with a gentle gradient. I chose circles because…
Kyria Nelson – Bio & Artwork
Hey all, My name is Kyria, and I’m a sophomore CS major. I’ve lived in Massachusetts for nearly my whole life. I love art and have been inspired to draw since I was very little thanks to various books, shows and video games. I mainly use more traditional methods for art (watercolor being a recent…