CV Gesture – Minh-Chau Doan

I made a Whack a Mole game using computer vision. This was done by modifying the hotspot patch by having the bangs send out signals which when received at the same time as the corresponding mole pop up (with top left motion matching with top left mole for example), a whacking sound would play and the score would increase by one.


7 Comments Add yours

  1. Adam Moran says:

    I think it would have been a bit better if there was some variance in the sounds that are made (be it pitch or length).

    Personally, I’m a big fan of having a small chance of something playing the Wilhelm Scream instead of the normal sound.

  2. Noah Hillman says:

    The creative use of the whack-a-mole game fits very well with the CV patch, and great execution as well. I think adding a short “whack” animation when a mole is hit would make the game look even better.

  3. Isaiah Fleischer says:

    Awesome project! I regret not coming up to play it in class. This game was executed really well, and feels very complete. One possible source of improvement: leave the mole holes on the screen and animate the moles coming out of them. Besides that, this looks really good.

  4. Jarod Romankiw says:

    This was very fun to play in class. It was very accurate and I liekd the sounds that you added. It’s cool how you keep score as well.

  5. Joshua Galang says:

    I agree with Isaiah, the addition of animation would certainly bring the project more to life, as well as the sounds suggested by Noah for an authentic Whack-a-Mole experience.

  6. Aidan Sensiba says:

    This looks like fun. I kinda wish I had played it in class! It’s a cool use of the CV and I think it would also be cool if there was a hit animation or variation in the sound effects. The moles are cute too.

  7. Han Liu says:

    It’s very creative to make a Whack a mole game with computer camera, awesome.
    A background picture and some background music would make this “game ready”.

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