The goal I set for myself at the beginning of this semester was to learn 3D modeling. I mainly practice using 3dsMax. I tried directly to create characters at first, and it didn’t work out very well. My friend suggested that I might be better off starting with items. So I created a lot of…
Tag: Qianlin Duanmu
Final Project — Window on the wall
I ended up using a .gif image, so it can keep looping. I was worried that using .gif files might have a low resolution problem. But it seems good enough. Sounds and the scene in the window will begin to run right from the start. The window will open when the player tap on it….
AR Project Window on the wall
Originally my idea was to display the video in the window. But I couldn’t make it happen. So I am using a picture instead.
Low Poly 3D Models – Windows
For this project, I want to create a virtual window. I did some research on windows. After doing those research, I personally think window frames are especially important. Otherwise, the end result is likely to be just a screen on the wall rather than a window. You need a window frame to tell people it’s…
AR Proposal
I don’t know if it’s fate. All my classrooms this semester have no windows, the studio in Unity Hall also has no windows. If iLab counts, it’s probably the only classroom with windows. (But now after spring break, it’s gone too.) And I want a window! I got inspired by the movie Treasure Planet, there…
Finished Game
The video in the previous post: already shows my game. Here is the final result with the guitar controller hooked up. As you can see, you can move the character by touching the four strings. It’s just that the bottom string has to be touched all the time. It’s not very obvious in the video,…
My Guitar Controller
As my favorite instrument, and also an element of my game. I choose to use my guitar as a controller. The good thing is the guitar strings are conductive. The only thing I need to do is wire the MakeyMakey to the guitar and it should work. There are 6 strings, but I only need…
Don’t Crash 2D Animation & Interactivity – Qianlin Duanmu
In my original plan, I wanted to press the button to interact with the item. But now I decided to change it to interact with the item when the character is near the item. I have two electronic devices in my scene, a computer and a tablet. I made the on and off mode of…
Don’t Crash Tiles – Qianlin Duanmu
This is my first attempt at pixel-style drawing. And Photoshop was almost driving me crazy. So I used another software 100 times friendlier than photoshop – Aseprite. Software specially designed for pixel style painting For this game, all I need is a room and a few items. Items include a computer, a tablet, a guitar…
Don’t Crash — Qianlin Duanmu
To continue the tribute to the Don’t Strave. I chose to name it Don’t Crash. XD The player will control the character who is “me”, with two values, energy and san. Either of these two values becomes 0, the game is over. The game will take place in my home, more precisely in my study…
Laser Game Piece — Qianlin Duanmu
I’ve always wanted to play a board game in the background of ancient Chinese mythology. But no one has done it, so I figured I could take this opportunity to think of one myself. My idea is basically like Monopoly, players need to keep moving forward in a circular map. Collect elements(Metal, Wood, Water, Fire,…
Rules for Art– Qianlin Duanmu
I set up a few rules for this one: Use a 21cm * 21cm canvas. Randomly use a color to fill the background. Using another different color, draw 12 lines at random. The lines must cross the entire canvas. Using another different than previous 2 colors, draw 11 line segments. The ends of each line…